Saturday, May 19, 2007

mmm, progress

I've made alot of progress in animations and things, and I had fun planning out the stages for Miika. It's a good balance of weirdery and classic platforming, and I think it works well.
I enlisted help of some music peoples for the theme, and hopefully I'll get some good responce.
Animation is going slow, i'm learning how to draw again basically. O_o

Tuesday, May 15, 2007

dude

getting things in order, been hectic for a bit

Tuesday, May 8, 2007

newgrinds

today i worked a bit on BiZ's design, and subitted crap to the Portal.
i submitted my "hi" animation and the unfinished "miika" game.
"hi" got blammed, but "miika" is actually doing quite well despite being unfinished...
now i kind of wish i stuck with that instead...
what to do, what to do...

Sunday, May 6, 2007

urgh

turned 16 this weekend, and i have nothing to show for it.
spent the whole time playing games and watching cartoons.
though i made an updated miika and started showcasing things on newgrounds, i didnt get much done.
oh well, it's another day i guess.

Friday, May 4, 2007

word

polished up the HUD for biz a bit, started some more exploding artwork, though it's not coming out how i envisioned it. I like how it's coming along, but i have to animate nate's scene soon...
i kind of want to make an RPG, too...

Thursday, May 3, 2007

Hey.

New blog for superficial creations. Funtime yeah woo
so yeah little snippets will be posted about every day, updates about what i'm doing and how it's going.
Today i finished the first version of the bullets for BiZ, a shooter game i'm working on. I have other things to do but this is more fun.

past entries-
04.12.07 - started work on the shooter game. i dont know if i'll keep biz as the name.
04.24.07 - didn't do anything.
04.25.07 - talked to nate w some, made a quick little tune he's going to use in his 5minute comedy hour thing. i made the powerup message not follow the player anymore, but it still destroys itself a bit prematurely...
04.26.07 - made my coding a bit more efficient, though i've created a problem with the shooting function while doing so.
04.27.07 - tweaked the style of the player's ship a bit. still having problems with the shooting fuction. made up some more polished bullets. started work on explosion arts.
05.02.07 - did some more tightening on the bullets and explosion arts for biz. prioritized my projects. i dont know if i'll go through with "anime" or not. been feeling lousy for a while.